About me

Background

I am currently a student in the Logos Master’s program at Université Paris Cité, where I study logic, linguistics, computer science, and philosophy. Previously, I obtained a bachelor’s degree in mathematics and completed one year in the MP2I preparatory class (mathematics, physics, engineering, and computer science) in Nantes. Before that, I was also a poker player and a chess coach. My CV is available on this site.

Research

My first research experience was an internship supervised by Lisa Rougetet, a historian of science. A specialist, among other things, in the history of mathematical games, she gave me the opportunity to learn and work alongside her. I traced the history, both playful and scientific, of poker, from the earliest card games in East Asia to the latest developments in pokerbots in 2019, programs capable of outperforming the best human players. My guiding question was to understand how this controversial card game came to be a subject of interest for scientists, to the point of becoming paradigmatic of incomplete-information games. The report resulting from this work can be found here (french).

Since May 2025, I have been doing a research internship supervised by Professor Tristan Cazenave. In a sense, I am continuing the work from my previous project, but this time by getting my hands dirty training a large language model to play poker. To this end, I developed SpinGPT, which defeated the poker AI world champion, Slumbot. This work led to a paper accepted at the 2025 Advances in Computer Games conference. Building on these results, I then designed and deployed the SpinGPT web platform (spingpt.lamsade.fr), recruited around one hundred human players, and ran a €1,000 challenge that generated over 50,000 human–AI hands, which I analysed using game-theoretic and statistical tools.

Interests

I have eclectic interests, but I am particularly interested in how we think about, express, model, and confront uncertainty. In this sense, I am interested in information theory, game theory, and Bayesianism, as well as poker and forecasting, along with social psychology, behavioral economics, and epistemology.